Step:

if (instance_exists(follow))

{

xTo = follow.x;

yTo = follow.y;

}

x += (xTo - x) / 25;

y += (yTo - y) / 25;

x = clamp(x,view_w_half,room_width-view_w_half);

y = clamp(y,view_h_half,room_height-view_h_half);

camera_set_view_pos(cam,x-view_w_half,y-view_h_half);

Create:

cam = view_camera[0];

follow = Chub;

view_w_half = camera_get_view_width(cam) * 0.5;

view_h_half = camera_get_view_width(cam) * 0.5;

xTo = xstart;

yTo = ystart;

Chub is the player BTW The camera wont follow the player



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