Game
Kirby: Wacky Episode
4 years ago

Here are some of the changes found in version 0.2, they are as follow:


-Added 2 copy abilities: Sword and Fire
-Added Controller rumble support
-Swapping between GBA and Kirby Super Star control scheme by pressing select on Title Screen/Menu (Controller only)
-Lightweight Bounce: Press Down + A while in the air
-Cartwheel Hop: Press A while sliding
-Instant Air Gun: A + B while in the air

-Kirby can now copy/swallow in mid-air
-Ability Stars can now be recovered by touching them
-Air gun distance has been increased
-More natural physics

-New sprites
-New sound effects

-And a LOT of bug fixes!



0 comments

Loading...

Next up

Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.

Just did an arena run in Kirby Wacky Episode - 3:43.76 IGT (Fire/Hammer)

Here are some of the latest changes for Eternal Paradise, with more of em coming at a later date!

Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!

Busier times are coming, so here's some WIP footage I've been cooking: Dawn/Day/Dusk/Night, GBC-Style.

+ Environmental Sounds. #zelda #fangame #gamedev

Who's excited for the new Kirby Air Riders?

2 years of development for my Zelda fangame! :)

Thank you all for the support, here's a new compilation video!

[Platform: PC - Release date: TBD]

#zelda #fangame #gamedev #retrogame #pixelart

Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!

This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.

Max speed in Kirby Quick, Rainbow Islands Had this recorded for funsies before I left, showing just how fast you can go if you fully upgrade Kirby's stats in this extra mode.