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395
17 days ago

Here's a WIP of a new minigame / profession... fishing! Still a few mechanics to iron out and fish to make.




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UI skills and unlock logic for the starter class is in now. Will polish up the skills to show at a later point!

Got the vendor system working! It's just using a flat 'gold' system as currency for now, which might be changed as I polish everything later. Also need to add UI sounds at some point.

Just making the start of the class tree at the moment. The starter class will just have a few skills to invest in out of 10, minor choices as an introduction before they pick their main class.

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I was thinking about having 2 basic attack skills as an adventurer to start with. 1 melee and 1 spell. Might be a bit unusual? But it'd be nice for magic builds to start off with something. (SFX and mana usage still need adjusting).

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Quest log is done for now! Will be polished at a later date with sfx and features.

The start of questing is now in! Very basic, but it should be able to do all sorts of quests. Need to get the quest log/tracker and quest reward sections in next.

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Pretty much same as last time, BUT I remade the decision panel with quest reward previews, and selectable reward sets!