Game
Fling

7 years ago

Here's showcase of a bouncy wall. It works exactly as it sounds, and I managed to create some interesting levels with this new mechanic.
The game has 20 levels in total for now.
Let me know what you think about the game and if you have any suggestions.




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Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)

Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.

Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.

Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.

Me, myself and I are the best! LOL

The Drowned

- Rotting in silence for decades, now they rise to drag you into their eternal sleep

From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.

Can't wait to see where this game takes us in the next year.

a short gameplay snippet to show off our in-game tutorial text

With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk