đź“• Read the full devlog article here:
https://michellerakar.blogspot.com/2024/01/the-nays-origins-devlog-1-learning-and.html
đź“• Read the full devlog article here:
https://michellerakar.blogspot.com/2024/01/the-nays-origins-devlog-1-learning-and.html
This is my last game dev log for The Nays Origins! Included here is the link to the final game playable in both browser and on Game Boy. I talk through some final playtesting and physical aspects to wrap it all up!
I created this game dev vlog where I dive into my process and how I developed my 2020 Global Game Jam project, The Note Competition.
We’re teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I made a blog post where I talk about the process I went through to make my short visual novel, Clove's Story: https://michellerakar.blogspot.com/2024/07/cloves-story-o2a2-vn-…
Last year, I made a game in Ren'Py for the "Only One of Any Asset" (O2A2) Visual Novel Jam 2024. Here's a video where I play through the game, Clove's Story.
Hoomanz! is a cute casual stealth-adventure game where as Shoo, you must scare away all the stoopid hoomanz invading your planet Erf!Wishlist and Follow on Steam Now!Â
https://store.steampowered.com/app/3156450/Hoomanz/
In this game dev log for The Nays Origins, I talk about some of the background art and puzzles that I created for my GameBoy game.
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