Game
Dead Drift

2 years ago

Hey, any devs here using Construct 2/3?

Is there a way for me to make Tweens and Timers of certain objects to respect this object's timescale?


Right now I have objects (like the grenade on the gif above) being added to a Family of objects but when I diminish this Family's timescale (in this case, to 0, to pause everything) not only the grenades continue being thrown but they go through their Z Elevation Tween movement as normal.



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