Ideally the object would not turn into a different "thrown" version of the object
2 years ago
Hey gamemaker devs
im looking for a simple solution to create picking up and throwing objects like Super Mario Bros 2 (USA) for a new game i'm working on
I know it's possible because of this thing i saw https://twitter.com/HelloSammu/status/1383304772489408514
Next up
me when i wake up and see the time (its 11:02pm):
pepper
You are aware you have been drunk on battery acid for four months, correct
shut up
i drew this
IT'S FINALLY HERE!
man who searched this up
also no this is not forged type "how to mathematically r" into google
border
i think it looks epic
I've a few more screens with finished foreground layers yet!
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Wishlist Mainasutto now on Steam!
How to use conditionals (Branching lists) in Bitsy
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