Ideally the object would not turn into a different "thrown" version of the object
Hey gamemaker devs
im looking for a simple solution to create picking up and throwing objects like Super Mario Bros 2 (USA) for a new game i'm working on
I know it's possible because of this thing i saw https://twitter.com/HelloSammu/status/1383304772489408514
Next up
the coshnaut!!!!!!!!!1
me when i wake up and see the time (its 11:02pm):
pepper
You are aware you have been drunk on battery acid for four months, correct
How to use conditionals (Branching lists) in Bitsy
(See article)
Early #screenshotsaturday
This is the little side project I mentioned on Mansion (Check it out by the by !! https://gamejolt.com/games/mansion/767986)
My Drug Cartel is a drug plantation management colony sim I've been working on for the past year. You can Now Back the game on Kickstarter: https://www.kickstarter.com/projects/962856882/my-drug-cartel?re…
man who searched this up
also no this is not forged type "how to mathematically r" into google
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