Ideally the object would not turn into a different "thrown" version of the object
2 years ago
Hey gamemaker devs
im looking for a simple solution to create picking up and throwing objects like Super Mario Bros 2 (USA) for a new game i'm working on
I know it's possible because of this thing i saw https://twitter.com/HelloSammu/status/1383304772489408514
Next up
How to use conditionals (Branching lists) in Bitsy
(See article)
Early #screenshotsaturday
This is the little side project I mentioned on Mansion (Check it out by the by !! https://gamejolt.com/games/mansion/767986)
border
i think it looks epic
me when i wake up and see the time (its 11:02pm):
pepper
man who searched this up
also no this is not forged type "how to mathematically r" into google
the coshnaut!!!!!!!!!1
You are aware you have been drunk on battery acid for four months, correct
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