Currently I`m making models of rooms, because the main style of mension is done, so the next post will be more gameplay orientated
AI is pretty raw now, it simply can walk/attack/idle/gain damage for now
You can read an emotion of hero at the middle for screen (it is not in English in the video)
Organs are basically implemented! The emotion of hero is unique about any organ
Now you can bring not only weapons, interactable items, lamps, poses and much more!
Yeah, I`ve added extra bullets

Next up
A liiiittle Sunday screenshot :>
New weapons, new features, and a.i upgrading! Today our little team had a conversation about main game loop. Ai in Collecta would hear you if you are LOUD, and they well receive more damage from stealth attacks. Every fight will be like mini boss fight.
Added some rooms and testing stability of generation, but it`s still a lot of work ahead
Vivian and Amy are the playable protagonists of Fear the Spotlight!
Vivian plans to give Amy a love letter if they survive the night which places their queer love story at the center of the game.
Yo guys, I have prepared something really new and pretty unexpected this time. Today I want to show you new combat updates
Ellie is the central character of The Last of Us series. According to GLAAD, she's the first lesbian to ever headline a AAA game! When she comes out to Joel, he supports her and even defends her from a homophobe.
Hey guys, I'm still alive! Great news incoming ''< The shooting system is finished as one of the main game mechanics. By now, I decided to finish base game mechanics and then work with graphics, quests and servants types
Added some new props. Continueing working on the procedural gen (I hope I ll add doors someday...)
LGBTQ+ Game Dev Icons:
David Gaider is a dev who worked on Dragon Age, Star Wars: Knights of the Old Republic, and more! (He's also openly gay.)
As part of his work on KOTOR, he created the Sith Code!
Hey, it`s been a long time since we`ve met last time, I had some thingies irl, so now can work again At "not seeing" time I decieded to change some meshes and overall game style (still with pixelization if you want)
4 comments