Game
Collecta



4 years ago

Hey, I'm still alive and working. Optimazed lots of geometry and AI. Gameplay is too raw for now, so here you are some screenshots :p




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A liiiittle Sunday screenshot :>

Knight? Shooter? Booth? It`s up to you Every sword need to be charged to increase it`s damage.

Hey guys, I'm still alive! Great news incoming ''< The shooting system is finished as one of the main game mechanics. By now, I decided to finish base game mechanics and then work with graphics, quests and servants types

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Added some new props. Continueing working on the procedural gen (I hope I ll add doors someday...)

This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!

Accept the quest to get started.

Minor update time! In Collecta if you decided to become a 6 handed monster await for consequences! Every extra hand or organ will increase your defectiveness value, so as more you are modified, so the betray chance of your body increases

Yo guys, I have prepared something really new and pretty unexpected this time. Today I want to show you new combat updates

This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.

New weapons, new features, and a.i upgrading! Today our little team had a conversation about main game loop. Ai in Collecta would hear you if you are LOUD, and they well receive more damage from stealth attacks. Every fight will be like mini boss fight.