Game
Chaos Shooter
5 years ago

Hi, I have a question for you:

In Chaos Shooter, should I make the dialogue appear instantly, or every letter one-by-one (I'm using recordings for the dialogue, too.)?


  17 votes Voting finished



8 comments

Loading...

Next up

Hey guys, just wanted to tell you that Squizzle Early Access is now available on the Play Store!

It contains only 2 demo levels so it's kinda small but I'm actively working on more levels and also have plans to work on other worlds to!

Have a great day :D

Hi, this is a small teaser of 2 new enemies: One which follows you and spawns orange circles which increase it's size over time so it goes into your way, and one which spawns orange particles in (I know, it's not a circle yet, but I will work on it).

Wow guys, alrady 2 years have passed?! That's incredible! Anyway, thanks to all of you for your support :D #spawnday

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

What the hell??

Hey @gamejolt , if you see this, could you maybe make it that the mission notifications don't stack? Thank you :D

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Heyo! It's actually been 3 years already? Time has passed so fast...

I wanted to use this opportunity to thank everyone that has gamed my games, passed on my posts and followed me along (damn my rhymes are awful) :D

Onto another great year! #spawnday

Hey, my new game is now public! It's a small 2D Pixel RPG game about a knight I've been working on with a friend now for a bit. There are still many improvements I need to make, content to add etc. Would be nice if you would check it out! :D

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hi, I've worked on the orange splitting enemy. It now spawns the particles in a circle which is A LOT better. I can tell you, it makes already quite fun to playtest the game :). I've also added sounds when an enemy dies. Now I'm working on mobile controls