Next up
Hello! some fast updates about the development :)
I can't contain the excitement of sharing with you all the changes I' ve made to the the Larissa-CODE's project, wait a few days for a full article where I explain each change in detail:)
For now I' ll leave you with these in-game captures without context
First time using Harmony to animate an enemy (*~▽~)
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
Larissa-CODE New Update! Ver0.02d
The Witchspire Art Competition has come to Game Jolt!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!
Learn more about the art competition: https://bit.ly/WitchspireArtCompetition
I'm happy:)
Maybe tomorrow I'll be able to finally upload a demo of my project, just the tutorial and the first level, no cinematics... something simple.
I'd love to see some feedback :)
First time working in an Android game!🤠
I'll post it in the playstore in a couple of days, but before that I wanted to show you this little video, hope you like it<33
It has local multiplayer (split screen) and online multiplayer (dedicated servers) 🌝
This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.
Hihiiiiiii! I just uploaded my first casual mobile game and I'm very nervous, I just finished fixing some last minute bugs with Google Play Services. I''m sharing with you this short improvised trailer, I''m free to any criticism :)













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