Loading...
251
2 years ago

Hmmm, changed how NPC's movement code works.

I've put it through the SystemTimer which reduces them to actions once per second. Seems to work with 100 Goblins?

There is delay between them stopping and their animation stopping might have missed a variable




0 comments

Loading...

Next up

Final result for Pokemon Go In to the Wild event.

26 mighties. 1 shiny.

1 random shiny.

Shiny Cresselia from the pass.

Galarian Atricuno!

Grimsnarl gigantamax.

3x shadow Darkrai.

Not bad to be honest!

Nothing I make will ever be better than the tiny birbs

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Happy November everyone! I hope you all had a wonderful October! Mostly optimisation and reworks this month.

https://www.patreon.com/posts/141102397

Opera GX's #GXNailArt competition has arrived on Game Jolt!

You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!

Get started by completing our #GXNailArt quests!

Updating water, added some stuff to make things more visually pleasing. I think I need the tint back or maybe to try different blending. Kinda want to try a displacement map again instead of the directional movement? Need to find that again. (laptop gif)

Ooo pretty!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Quick and dirty Quest system and UI. No idea how to do strike through text so I just added [DONE] to the completed tasks.