2 years ago

How would i go about making a smooth "grid-based" camera with GML code in as little lines as possible? edit: thanks guys for not helping whatsoever i really appreciate it :{


Something similar to Nintendo's Legend of Zelda: Oracle of Seasons/Ages for the Gameboy Color

I don't really need anything related to the player, mainly just getting the camera to move

Thanks to anyone who can help



0 comments

Loading...

Next up

shut up

i drew this

More work on the side project (Starting to turn into a main project )

Every tile here IS actually stored in an array

If anyone here knows/cares enough to know how to export and import an array without losing any data please let me know (you'll get a free

How to use conditionals (Branching lists) in Bitsy

(See article)

Fixed the lag by making the world smaller and making air not comprise of an object haha

I mean once I get normal generation in than pretty much only half of the world will be used

In the final version of Dark Astral Nebula, you control the nebuloid with the ability to teleport and summon elemental spirits , all set in minimalist environments where you must save the god!

Early #screenshotsaturday

This is the little side project I mentioned on Mansion (Check it out by the by !! https://gamejolt.com/games/mansion/767986)

You are aware you have been drunk on battery acid for four months, correct

My Drug Cartel is a drug plantation management colony sim I've been working on for the past year. You can Now Back the game on Kickstarter: https://www.kickstarter.com/projects/962856882/my-drug-cartel?re…

me when i wake up and see the time (its 11:02pm):

pepper