**Article Content**
LIKE = MOTIVATION
You can check the code here on Github: https://github.com/DavidCRicardo/EscapeLab
I'm more active on Twitter: https://twitter.com/DavidCRicardo
https://www.youtube.com/watch?v=0mXcU1xA88U
Simple game developed in 2017 using Unity.
It was a Personal Project.
**Article Content**
LIKE = MOTIVATION
You can check the code here on Github: https://github.com/DavidCRicardo/EscapeLab
I'm more active on Twitter: https://twitter.com/DavidCRicardo
WIP - What do you would like to see next?
Adding some Tooltips for NPCs.
And for some reason, to train troops is completely free... It's time to fix that. And to give to UI a better look.
Today was a day dedicated to Tooltip. Remains ugly as hell but it's working. And that's good, for now...
Next, I'm going to add tooltips for troops in academy as well.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
NPCs trained in Academy will know that they are part of your team now.
Welcome @pracystudios to Game Jolt!
They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.
A small improvement: ''NPCs sight attached to their heads and not to their root.''
This will be nice to have when they are patrolling/guarding some position.
Running a few tests to check how it feels if using a Gamepad as a controller. 🎮
@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup
before the quest ends and you'll get Coins!
I don't dislike it... the moving dead NPCs... maybe next time.
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