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53
1 year ago

NPCs trained in Academy will know that they are part of your team now.


Having fights between them is not necessary, in this case.

I'm also removing Levels in Buildings, for now.

Let's keep it simple.

Maybe later, who knows.

tenor.gif


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A small improvement: ''NPCs sight attached to their heads and not to their root.''

This will be nice to have when they are patrolling/guarding some position.

Adding some Tooltips for NPCs.

And for some reason, to train troops is completely free... It's time to fix that. And to give to UI a better look.

Today was a day dedicated to Tooltip. Remains ugly as hell but it's working. And that's good, for now...

Next, I'm going to add tooltips for troops in academy as well.

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Introducing my new unit formation: 'The Default Formation'! πŸšΆβ€β™‚οΈ

No complicated tactics or fancy maneuvers, just going with the flow and letting my troops do their thing.

Sometimes simplicity is the key to success! πŸ’ͺ

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

I don't dislike it... the moving dead NPCs... maybe next time.

Quick update: A second building is refreshed!

πŸ₯³ The Highrise Game Jam is Underway! πŸ₯³

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

WIP - What do you would like to see next?