https://www.youtube.com/watch?v=8-oR0lYDNz4
A little snip it of our main menu its going great! We wanna focus more on gameplay but the main menu is where the game starts, but all in all the main menu still needs some fixing like the audio menu and the background, but so far its going great!
Next up
Devlog 14 - Map Rework, Battle Towers, Race Models, New Studio, And More
Contacting our internet provider today, but we're still working! We are working on character, story, and map design even without the capability of UE4. We are using Minecraft since it has a nearly perfect unit conversion rate. Stay tuned for more updates!
Devlog 11 - Quality of life, New Mobs, Refined Systems
*Note that these pictures are not the final product and currently in heavy development. Changes may occur.* Read the article below to hear what we have worked on, what's to come, more! -Aaron
Devlog 15 - The UI and Combat Support Update
Comment below and let us know how you want the dodge mechanic to work!
Trailer, Kickstarter, and Steam!
Please wish list our steam page and share the Kickstarter. Even if you don't back it, we greatly appreciate any and all support from our community!
Steam: https://store.steampowered.com/app/3693370/Masters_of_Anghoul/
Kickstarter: https://www.kickstarter.com/projects/biotale/masters-of-anghoul-…
Devlog 13 - Anghoul Overhaul, New Building, New Weapons
Alpha Update #003
Below is the full article!
*If you are having trouble with the tunnel in the Alpha Demo, be sure to read!*










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