Game
Survive and Slash
2 years ago

https://www.youtube.com/watch?v=A2x330xBF2A

i've been working on a new demo build for my game and i've made a trailer for it, will be releasing either today or tommorrow

yeah IDK why i thought it was a good idea to add platforming to a survival game but OK


Survive and Slash Platforming Demo 1 Trailer - UE4 indie Hack and Slash
have been doing lots of updates since the last demo, added lots of combat feature and also refined some old stuff, but the biggest thing of all... PLATFORMIN...
https://www.youtube.com/watch?v=A2x330xBF2A


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i added platforming to my game Survive and Slash, its kinda weird since Survive and Slash is a combination of Survival and Hack & Slash, not platforming, so idk why but i really wanted to add it, plus i can also make the special stages out of it

when i started working on it i got jokes that Springtrap is a jedi, that's because of the sword trail the katana previously had and since i started revamping the combat i thought of adding a lightsaber as the second weapon, Vader got nothing on Springtrap

finally its done

https://youtu.be/XrAsdTLgLgc

check out the trailer for this fangame, not sure if i will release it now or wait until halloween i will think about it

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Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

ok so i added sliding to my game and im honestly suprised that it actually works pretty much fine without any bugs or issues

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i started working on hand to hand combat... Suplex WIP

so far i added the default combo for the ground and the forward/backward attacks for both ground and air, i wanna add the default combo for the air and also many delayed combos

my fnaf fangame, After The Fire 1.0 is finally out, on halloween, go play it if you wanna see Springtrap with a Katana

https://gamejolt.com/games/After_The_Fire/811312

(also please tell Astral Spiff about this game, i really want him to play it)

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

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hey i've been reworking the combat in my Hack & Slash game - Survive and Slash, do you think i've made the combat too fast? i've made it a hybrid lock on system similar to what i did with my FNAF Fan Game After The Fire