https://www.youtube.com/watch?v=bk--dpberi0
I've been working on the character controller/ fx, it's getting really fun to move around and kill reavers as they are now. Hope you enjoy the video, new build w/ updated Character Controller and Reaverbot behaviors should be out in another week-ish!
Next up
Now that combat's going in a fun direction, it's time to pick back up on the environments. This is my first time doing concept design so it might take a little while longer than I first thought. Maybe 2 months till all the environments + combat are done
I've been workin hard on concept art for the environments. I also scrapped the Quarry and Mines areas, would've been cool but turned out to be too much work long-term :[
I haven't fallen off of this project! Totally the opposite, I saw how little I really knew about making art so I've been learning to draw/paint. I've also been working on concept art for the game :D Here's some of the recent stuff I've done:
art comission.
Chiaki Nanami!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Regional Bulbasaur. #Pokemon
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart










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