Game
Megaman Ancients
6 years ago

https://www.youtube.com/watch?v=gnLiR8BZMDU

0.6.2 Update:

​New:

i. Shield/Parry! Sekiro/Super Smash Bros rules for this: Press Y (xbox controller) to Shield, release button when hit to Parry

Improved:

Camera, running, wall run , some shader stuff, paraglider, ledge grab, animation transitions.


YouTube
https://www.youtube.com/watch?v=gnLiR8BZMDU
youtube.com


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Now that combat's going in a fun direction, it's time to pick back up on the environments. This is my first time doing concept design so it might take a little while longer than I first thought. Maybe 2 months till all the environments + combat are done

I haven't fallen off of this project! Totally the opposite, I saw how little I really knew about making art so I've been learning to draw/paint. I've also been working on concept art for the game :D Here's some of the recent stuff I've done:

I've been workin hard on concept art for the environments. I also scrapped the Quarry and Mines areas, would've been cool but turned out to be too much work long-term :[

art comission.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Demonstration of the spells and their effects :)!

Showing off player 2 😎

What do you think?