https://www.youtube.com/watch?v=gxisGLOiYZY
I decided to make a progress report on how the Third Layer of the Labyrinth is going!
It goes over new enemies, weapons, items, the environment, and a volcano-dwelling dragon boss I've been working on!
Next up
2/29/2020 - Release of Version 0.7.9
Kickstarter + Updated Trailer + Much needed polish
Experimenting with knockback with this new enemy and his slam attack.
Version 0.7.4 is now live on GameJolt!
The changelog is pretty massive, but in short, it adds torches, status effects, a scoring system, and a new weapon type called the karambit!
myPOPGOES Mobile is out now on Android and iOS! 
Android: https://play.google.com/store/apps/details?id=com.clickteam.mypo…
Recently updated Oneiro to Version 0.7.7 to include an array of new attacks, and some spikes that generate around the Labyrinth!
This picture is showing how the Karambit's counter attack looks; successfully countering is a huge advantage against an enemy!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I updated my first person roguelite, Labyrinth. I added a devlog to the page to give the full changelog, but as a short summary:
-Torches are added. They can burn both the player and enemies.
-A scoring system
-2 new weapons
I've updated Oneiro to version 0.7.8 which is introducing consumable items into the dream!
@Innombrable ![]()
is a Jolter to Watch and game dev! Follow @Innombrable
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before the quest ends on December 2 and you'll get Coins!
Here's some gifs of me playing the upcoming version of my first-person roguelike! These show off a lot of mechanics I'm proud of and can't wait to publish it!
If it looks interesting, you can check out this video here










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