https://www.youtube.com/watch?v=gxisGLOiYZY
I decided to make a progress report on how the Third Layer of the Labyrinth is going!
It goes over new enemies, weapons, items, the environment, and a volcano-dwelling dragon boss I've been working on!
Next up
Inspection boxes are coming in the next demo update! They should really help new players with when deciding if they want a new weapon or not.
The Second Layer of the Labyrinth has been released!
Changelog for version 0.8.5;
I've released a new version of my roguelite Oneiro. You can find the massive changelog in this article.
This adds an entire new Layer of the Labyrinth to explore, with new enemies, weapons, equipment, generation and music!
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Version 0.7.4 is now live on GameJolt!
The changelog is pretty massive, but in short, it adds torches, status effects, a scoring system, and a new weapon type called the karambit!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I've updated Oneiro to version 0.7.8 which is introducing consumable items into the dream!
I patched up a few annoying bugs and glitches. I've improved the inventory, and added the Purity item, which allows for health regeneration every 10 seconds!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Recently updated Oneiro to Version 0.7.7 to include an array of new attacks, and some spikes that generate around the Labyrinth!
This picture is showing how the Karambit's counter attack looks; successfully countering is a huge advantage against an enemy!










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