https://www.youtube.com/watch?v=NI41Jv1s0XE
Speaking of re-works: re-worked one of the prologue scenes.
Next up
Added achievements. Because why not?
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Ninesoulssea - the Rpg Maker Asset Pack @ninesoulssea ![]()
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Happy reformation day, early access has been released.
Added a simple audio system to the launcher.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
I FINALLY finished all the pictures that'll be used in the game. I just need to make the scenes and music, and it'll be done.
-----------------
AL FIN terminé todas las imágenes que se usarán en el juego. Sólo me queda hacer las escenas y música, y listo.
Jump List returns in the next update.










0 comments