https://www.youtube.com/watch?v=NI41Jv1s0XE
Speaking of re-works: re-worked one of the prologue scenes.
Next up
Something something... Stuff that I worked on.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
I am happy to announce, World One Chapter 1: Remade.
I will share more info in the next newsletter.
It's a bit early, but I have something cooking. Keep an eye out.
Happy reformation day, early access has been released.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
May the cow jump over the moon!
Added achievements. Because why not?










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