https://www.youtube.com/watch?v=NI41Jv1s0XE
Speaking of re-works: re-worked one of the prologue scenes.
Next up
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Ninesoulssea - the Rpg Maker Asset Pack @ninesoulssea ![]()
Enjoy a nice dish, get a nice buff. What's not to like?
Happy reformation day, early access has been released.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Jump List returns in the next update.
I FINALLY finished all the pictures that'll be used in the game. I just need to make the scenes and music, and it'll be done.
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AL FIN terminé todas las imágenes que se usarán en el juego. Sólo me queda hacer las escenas y música, y listo.
Who did this?










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