Game
Immortal Sins
5 years ago

https://www.youtube.com/watch?v=NI41Jv1s0XE

Speaking of re-works: re-worked one of the prologue scenes.


YouTube
https://www.youtube.com/watch?v=NI41Jv1s0XE
youtube.com


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Next up

Overhauls on the way.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Who did this?

Ninesoulssea - the Rpg Maker Asset Pack @ninesoulssea

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

I FINALLY finished all the pictures that'll be used in the game. I just need to make the scenes and music, and it'll be done.

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AL FIN terminé todas las imágenes que se usarán en el juego. Sólo me queda hacer las escenas y música, y listo.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Happy reformation day, early access has been released.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.