Next up
Waz zis? An overhauled map? Yes. Coming soon.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
It's a bit early, but I have something cooking. Keep an eye out.
I've decided that I'll be posting some stuff from the game to showcase the features implemented so far - first is the DIFFICULTY SELECTION, the very first thing that greets you in the game! HYSTERIYA and HARDCORE mode are locked behind beating Episode 1!
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Fullversion is out.
Now you can be in debt and die in a fantasy dungeon for countless times at the cost of more debt!
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Added achievements. Because why not?
Growing of the brawling club while you win fights.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
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