https://www.youtube.com/watch?v=SUn981jltUY
#PocketFighterEX Development Vlog #56 is up!
A Viewer Found a Glitch?! + Shin Shoryuken Enhancements!
Youtube [>] https://youtu.be/SUn981jltUY
Odysee [>] https://odysee.com/@GameDevScrubs:b/Pocket-Fighter-EX-56:f
Next up
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
Most didn't realize that part of the colorization specification was maintaining 100% backwards compatibility with the original NeoGeo Pocket 3-Color look via palette swap only. I enforced this by mandating every new sprite to be made *first* in 3-Color.
I got unreasonably mad at combining text in C++ Macros, so I made this lol. I'm honestly surprised it works.
It's so cold today, it sucks! I want to sit outside a bit with Kirby.
He is on the couch next to me right now. He loves that little stick I brought inside for him lol.
3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.
I found unreleased dev footage!
WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF
(This game is cancelled because Unity Engine betrayed all of it's devs.)
Kirby seems to understand what the Vest means now; That he can go outside.
It's Sakura's birthday??
I did this one for fun a few years back. #streetfighter #sakura #pixelart #NeoGeoPocket










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