https://www.youtube.com/watch?v=YFWKn-qCIK4
Sneek peek of the first ENEMY in Binary Sparks!
Next up
Some of the cool new mechanics in the fullgame! * Wind pipes * Block teleporters * Launch pads * Block balloons https://youtu.be/lP7iyhUEWB4?si=QdTxkDO5wWkZN92h Stay tuned for the release 30 September!
Features of the full game - of One More Experiment! After careful research of similar titles, the release price will land on $12.99! Wishlist in comments! Without all you fans, this would NEVER be possible! So thanks a million times! Stay tuned!
One More Experiment will release 30 September 2025!!!
We are going do release some patches even after the full game release! WISHLIST: https://store.steampowered.com/app/3508790/One_More_Experiment/
NEW RELEASE DATE: November 25, 2025!
REMINDER: One More Experiment will NOT COME SEPTEMBER 30 as first planned!
WISHLIST NOW: https://store.steampowered.com/app/3508790/One_More_Experiment/ #OneMoreGame_Experiment
We feel that #BinarySparks lost its direction over the past years and that we now need to try something else. Therefore we're moving on to a brand new project. It will be another puzzle game, most likely with elements included somehow!
Release Date Update
Unfortunately, I need to delay the full game release! its extremely tight to get everything finished until September 30!
I hope you understand #OneMoreExperiment_Game
The full game of One More Experiment has now been submitted to be reviewed by Steamworks. The only thing left to be done is now: * 2 More puzzles * Steam Achievements * Trailer * Lots of playtesting RELEASE 25 NOVEMBER #OneMoreExperiment_game
LEVEL PROTOTYPE RESOURCES Just bought some blocks and pawns for level design prototyping
You'll encounter a strange magic orb in the new and finalized story... 🤯 WANNA TRY THE LATEST DEMO OF OUR PORTAL-LIKE PUZZLE PLATFORMER? DOWNLOAD AND WISHLIST ON STEAM: https://store.steampowered.com/app/3508790/One_More_Experiment/ #OneMoreExperiment_Game ------------------------------
New titlescreen in progress! What will happen next? * Discussions with our concept artist * Decide visual and style of 3D assets * Test prototype * Replace placeholder meshes * Test and release new demo










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