I continue to complete the challenge - a full game in 30 devlogs. Already 16! The equator has been passed!
I continue to work on improving the demo and filling the full version with content. A lot of internal work was done, which is pointless to post as a video devlog. Yes, I cheated a little here.
The most important visual difference from previous versions is the redesigned boomerang. Now it has become a truly unique weapon. The boomerang no longer disappears upon collision. Instead, it bounces off the object of collision and slightly changes the trajectory of movement. It does not matter who the collision was with: a ship or an asteroid.
This generates cool game situations when the boomerang can destroy several opponents at once. Which makes it a much more useful weapon than before.
Don’t forget to download the demo and leave your feedback if you find the game interesting.
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