Next up
New character animations with new controller system at 100% speed
I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.
Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character
Your worst nightmare is alive ... Coming soon !
Working on character animations with new controller system. Video was recorded at 33% of normal speed
Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools
Midnight Special is part of Lovecraftian Days 2026, hosted by Fulqrum Publishing, running from April 9 to April 16 (PT).
Get it at 20% off during the event and explore a selection of strange, dark, and memorable indie games.
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