https://youtu.be/-PbHDl8Z2J0?t=34 - base day lighting
https://youtu.be/-PbHDl8Z2J0?t=116 - sunset
https://youtu.be/-PbHDl8Z2J0?t=142 - night lighting and flashlight
https://youtu.be/-PbHDl8Z2J0?t=168 - rain
https://youtu.be/-PbHDl8Z2J0?t=193 - sunrise
Next up
A little corrections of main character's look. Dry and wet states.
Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.
Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.
Next iteration of Main menu design Added some VFX and animations
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
Main character design changed.
Small content update: Animated alien switch added
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
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