Game
Neamee
3 years ago

https://youtu.be/-RZ_j6la36M

Redesigned vertex shader for agressive fish.
Changed and applied new waterfall look


Neamee - migrating to HDRP - WIP
Redesigned vertex shader for agressive fish.Changed and applied new waterfall look
https://www.youtube.com/watch?v=-RZ_j6la36M

Alot of time was spent on integration Aura volumetric fog \ lights. Unsuccessfully.



0 comments

Loading...

Next up

I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.

New character animations with new controller system at 100% speed

Little comics fills a plot episode between end of intro video (https://youtu.be/9amuEThhgec) and gameplay beginning.

FUNDRAISER LIVESTREAM #SaveJim

Small content update: Animated alien switch added

Mastery cloaks in Eterspire. What other ones should we add? We're thinking of a boss one that you can get when you defeat all bosses an X amount of times.

New thumbnail

Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools

This is what happens when rhythm meets the dungeon crawl. Welcome to GRIDbeat!

#indiegame #rythmgame

A little corrections of main character's look. Dry and wet states.