
https://youtube.com/playlist?list=PLLqIWt6ihZuVt6nC2Ba1AFGvy417XAkCB
SOL Pre-Alpha Soundtrack OUT NOW to give you a taste of what may come from SOL's soundscape!
The tracks collectively took around a year to develop when making pieces irregularly for fun! I'm also going to release FREE tracks soon:D
Next up
Been a while since I've updated this platform - here is some screenshots of the work done for the current version of #SOLGame , and I'm liking the look so far! Started work on combat systems and enemies:D
Cheers, and follow for updates!
Been practicing some pixel art so I can get ready to start working on SOL again this summer after college.
I forgot to record the progress, so I won't be able to have time lapses for these:( Hopefully I'll remember next time!
Started finishing up the animation for one of the scene for the into of #SOL. Haven't animated in a little bit, but pretty happy with the result!
More updates coming. Cheers! NOTE: Lack of background for dev reasons
Finished the tileset - as well as some game mechanics. Still some movement kinks to work out, but so far so good!
Finished a tileset I've been working on for a while now! Really happy how it turned out:D Going to be working on more aspects of the ground in the near future!
Test level created on Flowlab; SOL developed on Unity
Working on some cutscenes for the introduction of SOL... More progress coming soon! The Organ is only but one shot of the first cutscene - and it isn't even finished!
:D forgot to post this
So i did this animation on alight motion few months ago
SOL - Proof of Concept | Progress Update 3 is out NOW! You can now see what I have been up to while at college:D
This update has a focus on the combat systems and particles, with a little treat at the end!










1 comment