Game
Sol Pre-Alpha

3 years ago

Working on some cutscenes for the introduction of SOL... More progress coming soon! The Organ is only but one shot of the first cutscene - and it isn't even finished!




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Started finishing up the animation for one of the scene for the into of #SOL. Haven't animated in a little bit, but pretty happy with the result!

More updates coming. Cheers! NOTE: Lack of background for dev reasons

I do sure like to take breaks posting here lol but there has been a ton of progress on the #SOL project. Finally got work on the backgrounds, added a door and some particles, and starting work on the round enemy fella'!

There was more to it, but yeah:D

Finished the tileset - as well as some game mechanics. Still some movement kinks to work out, but so far so good!

#SOLgame

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Finished a tileset I've been working on for a while now! Really happy how it turned out:D Going to be working on more aspects of the ground in the near future!

Test level created on Flowlab; SOL developed on Unity

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Made the sprite for the player health and energy UI, as well as a couple of enemy animations for project #SOL .

More updates in the future, and more information at:

https://community.flowlab.io/t/plymouth-entertainment-sol-ghost-…

Cheers!

Been a while since I've updated this platform - here is some screenshots of the work done for the current version of #SOLGame , and I'm liking the look so far! Started work on combat systems and enemies:D

Cheers, and follow for updates!

A new quest celebrating Dead Pets Unleashed just entered your quest log!

Dead Pets Unleashed is a rock feminist adventure where you play as a demon named Gordy (the bassist of the punk band Dead Pets.)

Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj

Been working on the combo animations and system for the project I've been working on the past few years, called SOL. Not all the animation are finished (or in it yet), but I am really happy with how it is so far:D

More to come!