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857
2 years ago

I added a ComboMeter prototype system for button-mashing skills. It's a silent judge giving glowing scores. Just don't blame us if you get a little too competitive with yourself. It happens to the best of us.




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Another member of the pirate crew is in the works! πŸ΄β€β˜ οΈ Meet this burly fellow, known for his penchant for swiping his crewmates' grub...

Stay tuned for more updates! πŸ˜„ #moltenjaw #WorkInProgress

The two main characters of our demo, having a great meal in the inn.

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After a while I updated my DemoReel! The last one was back in 2015, and it was about time to showcase the most recent projects I've been immersed in over these past few years. I hope you enjoy it as much as I enjoyed creating it!πŸš€βœ¨

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Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

Striking funny poses for hilarious animations!! This part of the process is a blast, even though it can be slow-mo. But there's nothing like seeing your models come to life with a silly stance! πŸ˜‚

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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I uploaded a very early prototype of the demo game, let me know any bug you find, remember I'm an artist trying to make a game xD please don't kill me for all the glitches hahahaha

Check out the progress I'm making on the Throwing Barrel mechanic. It's been a tough journey, but I'm getting there.

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Don’t worry β€” Tina’s got you 🧸

Every horror game has one doll.

Ours is... weirdly helpful?

Thanks, TinaπŸ‘‰https://store.steampowered.com/app/2560100?utm_source=GameJolt

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Attention community! I have some exciting news to share with you. After weeks of intense work, I've decided that the art direction of our game needs to take a new turn. Yes, you read that right! But don't worry, the game is still going to be awesome!