Loading...
98
Game
The Inferno Game BETA
3 years ago

I added GUI health and Inventory, Run mechanic, Hazards, Hurt Animation and blinking effect, Locked Door, Unlock Door Item, An Inventory Object, and a Draggable object

I want to thank the Gdevelop team for their tips and help!




0 comments

Loading...

Next up

Did a clothing meme. I think I’ll go with the Twill Cadet Cap for Verge. Still deciding the rest of their outfit, but I’m leaning into muted tones, black, and white.

See my ingenuity, mortals! For I have used my canvas holder to take steady pictures with my ipad for traditional assets, bwahahahaha! 😎

Updates:

New Tutorial Page

Boosted Player's Frost Ability

Boosted Player's Fire Ability

Enemies react to Player's powers

Make Enemies Harmless when Stunned

Added Kick-Off Wall

Kickable Objects

Added Secret Passages

Alternate Routes

Art Direction Decision

PHOTO!! || Art Request by: @Mausy

I finally cook :'3...

Hello, Everyone. I have two announcements:

The first is that I'm going to focus on another summer project and summer job to cover the costs of health matters. The Inferno Gang will not be shelved, but progress will be slower.

I drew Anna from a FNAF fangame I help out with over at @FalseAnimatronicsGames :D

isn't she adorable?

Let’s Go See A Show is comics about Verge Inferno, adopted nibling of Ashley Inferno and happy landscaper, and Diablo Inferno, Ex-Don and Cartoon Protagonist Hazbin who’s getting the help of his Guardian Angel McInnes to live a normal life… so he says.

2.8.0’s release will be this Friday. I started a new summer job this week and it’s been great so far, but I;m also very tired. I’m starting to commission play testers to help me out with it’s development. Thanks for everyone’s support!

I wanted to try custom controls for my games, but it was always on the Options Menu To-Do list, the last things I did. I decided to I'll add it to the Pause Menu so people can change it anytime. Right now I'm moving it to the UI's Layout