Next up
I was just testing around with the HDRP graphic settings (Reflection Probes, Global Illumination, Volumetric Lights, etc.) and then this nice view appeared.
Now I want to show you another visual effect. A meteorite shower. It has three phases: 1. Meteorite falling from the sky. 2. Meteorite explodes on contact. 3. Shatters flying/rolling around. You can also click on them to let them explode in air.
Next I want to show you a small medieval village background. The torches are interactable and can be turned on/off individually via LMB or all at once with RMB.
Depending on other lighting and VFX settings the atmosphere can change drastically.
It's been a while since the last update, over a year, so I thought I could add some new stuff to the game.
First thing I want to present you is a new "VFX". A dragon with 7 balls. The dragon and his balls are interactable. No pun intended.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Happy New Year, everyone!
I wish you all the best for 2023.
And what can be a better start into the new year than games on sale?
My games are still on 75 % sale on Steam until 5th January. https://store.steampowered.com/curator/39539792/
Have fun!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The last block style is an animated one and called "Wobble" and the name really refers to what it does.
Moreover, it has a speck of light effect, which depends on the viewing angle. It can be seen in the last of those 3 pictures.

















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