Next up
Finally, I were able to create a trailer for my upcoming exploration adventure game with horror and spooky elements.
It shows in short the main gameplay loop, while also trying to build up an intense atmosphere.
Wishlist on Steam
https://store.steampowered.com/app/1924470/Cursed_Dungeon_Raider…
Last but not least, I created 30 new handcrafted levels for the 4D Pentachoron 4x4x4x4 matrix.
It starts fairly easy, but gets hard to solve very quick. So I recommend this one only for experienced riddlers.
I was just testing around with the HDRP graphic settings (Reflection Probes, Global Illumination, Volumetric Lights, etc.) and then this nice view appeared.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The next static block style is: "Dash"
There are two variants of it. One colorless version and one with color.
It is helpful for colorblind people or if the set environment has very few lights. This makes it easier to differ color states of blocks.
Next I want to show you a small medieval village background. The torches are interactable and can be turned on/off individually via LMB or all at once with RMB.
Depending on other lighting and VFX settings the atmosphere can change drastically.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Now I want to show you another visual effect. A meteorite shower. It has three phases: 1. Meteorite falling from the sky. 2. Meteorite explodes on contact. 3. Shatters flying/rolling around. You can also click on them to let them explode in air.

















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