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Not only is today my "Spawn Day" (One year at Game Jolt), but the full release of Matrix Brain Twister is coming next week on Friday 2nd July on Steam.
So here a sneak peak of the most important incoming feature.
It's been a while since the last update, over a year, so I thought I could add some new stuff to the game.
First thing I want to present you is a new "VFX". A dragon with 7 balls. The dragon and his balls are interactable. No pun intended.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Tried for my Scandinavian snow landscape to create an aurora borealis (northern lights) visual effect for my upcoming game "Cursed Dungeon Raider". What do you think?
I was just testing around with the HDRP graphic settings (Reflection Probes, Global Illumination, Volumetric Lights, etc.) and then this nice view appeared.
Lately I've been neglecting the block style a bit. That's why I create some new ones now. This is the first new static block style: "Isometric" It has its origin from optical illusions and looks like a block out of smaller blocks.
















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