1 year ago

Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.




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I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.

Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.

#gamedev

Triggering attack animations. It's still missing so much though 🥲

@Magnoentry33 is a Jolter to Watch and pixel artist in search of true freedom within you! Follow @Magnoentry33 before the quest ends on September 23 and you'll get Coins!

#swordtember - 12 - Fire. Not great, but something. Have to start somewhere...

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD

After lots of back and forth, I managed to optimize my tree rendering code so that it runs with >30fps on device.

@Sauri1861 is a Jolter to Watch and pixel artist! Follow @Sauri1861 before the quest ends on September 16 and you'll get Coins!

Game is running at 20fps on the device, a good improvement from the 6fps I started at. I focused on the graphics rendering for start, but there are other areas that I want to look into next.

#pixelart #gamedev #optimization