1 year ago

Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.




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I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.

Triggering attack animations. It's still missing so much though 🥲

After lots of back and forth, I managed to optimize my tree rendering code so that it runs with >30fps on device.

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

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@Briferstorm is a Jolter to Watch, Brazilian Solo Game Developer, Writer, and Pixel Artist! Follow @Briferstorm before the quest ends on October 28 and you'll get Coins!

Working slowly towards something that could be working. Just didn't feel well the recent days and lost a lot of free time I had :(

#raylib

My brower-playable demo of 8-bitBot is now available on itch: https://zet23t.itch.io/8-bitbot - it is an easy to pick-up cozy programming puzzle game!

#puzzlegame #cozygame

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.

#gamedev