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Working slowly towards something that could be working. Just didn't feel well the recent days and lost a lot of free time I had :(
Game is running at 20fps on the device, a good improvement from the 6fps I started at. I focused on the graphics rendering for start, but there are other areas that I want to look into next.
Here's more incredible art that Jolters made for #GameJoltColors25!
There's still time for YOU to enter!
Artists and posts linked 🔽
#swordtember - 12 - Fire. Not great, but something. Have to start somewhere...
Here's GREAT art by your fellow Jolters as part of #GameJoltColors25!
Artists are tagged 🔽 Be sure to like their original posts!
Triggering attack animations. It's still missing so much though 🥲
Did you know that #raylib comes with an integrated mod music player? I for sure didn't until I stumbled over it. Besides that, this is a demo how I work on my game: start, compile, edit files, recompile. Super quick and simple!
Here's EVEN MORE great art that Jolters have made for #GameJoltColors25!
The artists are tagged below! Be sure to like their original posts!
Enter YOUR art by completing the "Game Jolt Colors '25" quest!
Yesterday I ported my WIP game to the browser! It's now runable on 3 platforms: Windows desktop, browser and the Thumby Color.
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