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786
3 years ago

I did unity for first time in three months

Some ui and sound were added

i have no idea about next post because too many assignments keep me from it




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Compared to this game a month ago, i feel a lot of change.

I'll probably make demo in april next year.

I have watched Metal slug and Brawl stars many times for reference.

I made a function "Dash" today!!

And i will make monster's AI to make monsters smart.

Happy Today~~

i have made this game "SwallowCube".

it's not complete yet.

Alongside trading and talking, each town has quests you can take for rewards and reputation! 🪙

At Driplands, Blubbie can ask you to fetch some materials for her designs, guide some tourists to far-away landmarks, or to take some cool, fun shots! 📸

I have spent a lot of times for this project since i finish classes.

This time, i added explosion sound sources.

i would make team system that determine whether ally or enemy.

I will upload something until the project is finished.

Bye bye~

It looks like it wants something.

Long time no see!!

I bought so many assets in asset store because of black friday. As soon as i bought, i apply them in my project.

It is expected to be released in October next year. but i try to upload demo version later this year.

This time i made "Special Move" for monsters!!

I took monster's type into account and made it each differently;

After the opening of course, it's so hard that i do it less than 30minutes a day;

So in this record, one light monster is caught in bug...lol

Do you feel the Christmas already? Or you are still thinking about Halloween? Nevertheless the Thanksgiving is coming this week<3 Don't forget to add our game to Steam wishlist https://store.steampowered.com/.../Dr_Livingstone_I_Presume/

I made it lately beacause it's more difficult than what i think.

I will add something to project that monsters can attack player in smart way. now they see only front, not up.

Happy Day~