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12
Game
Intensity
2 months ago

I finally created my class switching system in battle for my Persona Inspired RPG! (And a nice animation...!)

#rpg #indie




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I REALLY underestimated how much shaders can do for your game. The environment in the second (and new) image just feels so much better.

PROGRESS!

I've finally got the hang of making visual novel busts for my game and making them dynamic!

Can you guess what they're working on?

#gamedev #rpg #devlog

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

trying to change battle portrait.

CONCEPT:

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

INTENSITY DEMO || 2026

BELIEVE IT'S REAL

I created an Observe skill for my game that detects enemy stats, HP, and affinities! You can obtain it through a social link in the game.

#rpg #indie

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

The tutorial fight has been finalized! I finally updated the battle images for Chadd and changed his attack sound.

#rpg #indie