
I FIXED THE BUG THAT PREVENTS PLAYER FROM MOVING IN ANOTHER DIRECTION!!! π₯³π₯³π₯³
NEVER GIVE UP ON UR DREAMS!!!
Next up
Sorry for the lack of posts, I felt it was better to only post when I actually make progress!
Had to rewrite the movement AGAIN to fix jumping!
Almost done now, just need to fix ground detection and polish it all up! Then the player controller is done!
DID SOME TWEAKS AND THE PIXEL SYSTEM IS FIXED!!
>Fixed a bug where Pixels were infinitely speeding up BEFORE you interact with them!
>Pixels magicially disappear when too far away from the player now!
Have a spooky #bcanomalies illustration!
Progress is being made on Anomalies 1!! Im starting to get O3DE a little now! The community has been helping me a lot!
Great news!! I FINALLY got movement to work, and managed to get a little experience with O3DE's UI editor!! π₯³π₯³π₯³π₯³
πππThats right!! PROGRESS!!!πππ
I have been working really hard on this guys, am I cooking??
Whats a platformer without [BOUNCEPAD!!!]s?
Trampo Launchers are our custom home made[BOUNCEPAD!!!]s that arent automated!
Which means you can escape their bouncyness if you move away from them ANY time, even in the middle of a bounce path!
Shout out to MildShocker for being a non-volunteering unwilling playtester, and apologies for letting these slip by!! PC users, please update your game for best experience!











0 comments