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4
7 months ago

I've wanted to make a Baldi fangame for ages now, and despite being stuck in Turbowarp I figured it couldn't hurt to try?

Main problem is the AI is dumb, as shown, and I don't know how to make it search or chase without running into walls

Can anyone help?




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Progress so far:

A functional Frisk along with UI elements including stamina, inventory and the titular Sans (Also coded the ability to do the Frisk dance for fun)

I'll be focusing on making a traversable map next with placeholder backgrounds like shown.

Yet Another Mini Update

Added a few more items you can find in the article and redesigned Diet KSODA

I have more KSODA's planned for a KSODA Vending Machine type thing (Having KSODA's that can't spawn naturally, mainly fruit ones & water)

I gave Sans a simple movement AI that lets him chase you if your room is close enough to his.

It's very basic for now, but I can expand on it when needed e.g. When he needs to go up and down layers and making sure he only goes to existing rooms

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It's also one of the games that's part of Steam Next Fest!

Play the Steam Next Fest demo now: https://bit.ly/Akatori

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A Not So Mini Update

I got a menu working and some dialogue done between yesterday and today!

And I also made a game over screen trying to mix Baldi and UNDERTALE's Game over screens

(Pause if you want to read anything I go through it pretty quickly)

Mini Update

Made items usable and added 3 BSODA variants to use that you can find around the school.

Also started experimenting with room transitions which are coming along nicely.

KSODA (Ketchup Soda) Variants are in the article along with their ability.

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No real reason, just felt like it...

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