Next up
Here’s a preview of Sneaky, a spectral vehicle with plasma abilities:
Plasma Blasts (E): Homing projectiles that pass through structures.
Spectral Slip (Q): Phases through structures to evade or reposition.
The ultimate is still in progress.
Testing circular ramps to see the collision of the wheels raycast
Twitter: @RearviewGame
Discord Community: https://discord.gg/hv7jTVh6qu
#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #game #IndieGameDev #GameDesign #videogames #indiegames
Well here is a new preview of the Launcher, I added the banner, I still can't get an animation when entering and exiting but I'll get it later, also the ability to move channels by dragging them. #unity #gamelauncher #fanmade #wii
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Great things are on the horizon
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Testing new model for Breakway and also testing SkidMarks on the ground when skidding
#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #game #IndieGameDev #GameDesign #videogames #indiegames
In the Rearview update, you’re vulnerable outside the car—one crash means death. Escape a burning car, but enemies will spot you. Run over foes for health, but they can fight back. Will you survive?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A small detail in the animations of the channels that can also be customized #wii #unity #gamelauncher #wiin
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