Game
Shady Waters 2D
6 months ago

I have canceled this game, and I'm restarting it as a 3D game, and I'm making it in Godot. If you're interested in checking it out, here it is:

https://gamejolt.com/games/ShadyWaters/1019578




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Started working on the cameras, but I haven't actually added any yet.

Concepts for some rooms I haven't posted yet.

Also, yes that is Felix in the electrical maintenance room. He'll attack if you keep the flashlight on for too long.

I fixed collapsible frames, this is how they would probably work in real life.

The point was for them to be used as normal animatronics, but they could also fold up for storage.

Remade the logo for Shady Scareshark's Aquarium

Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.

MOVE OUT OF THE WAY

Made a hallucination for the game. If you know what's going on here already, you're probably MatPat.

Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.

Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.