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Damn, another #spawnday already! Time flies, it really does...
I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!
See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...
Mr. Headsenberg wants to sell you some blue... Do you accept?
I dual wielded sandwiches for the first time! I even got a visitor :)
Ah yes, perpetual motion... Well done random rigidbody 😂
I remade the game page header and now it looks better. I will probably remake the thumbnail too.
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