Game
The Ink Remains
2 years ago

I have made two new rooms and I must say it's my best environment design work yet, much more detailed than previous ones. I do have a clearer idea of how I want the game's chapter to be in its finished state, now it's about getting there.




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I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

I dual wielded sandwiches for the first time! I even got a visitor :)

Mr. Headsenberg wants to sell you some blue... Do you accept?

Gotta love when this happens

Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 “Still not free” will be released this year, finished or not.

New thumbnail! This one is more detailed than the previous :)

I remade the game page header and now it looks better. I will probably remake the thumbnail too.