Game
The Ink Remains
2 years ago

I have made two new rooms and I must say it's my best environment design work yet, much more detailed than previous ones. I do have a clearer idea of how I want the game's chapter to be in its finished state, now it's about getting there.




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See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...

Gwasses

I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

Guys, I've done it. 100% #BATIM's achievements! My first fully completed game I guess, I even did the black & white challenge. All of it wasn't much hard, but it was long though. The QoL update sure helped. Other #Bendy games will def be more challenging.

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

Gotta love when this happens

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

Damn, another #spawnday already! Time flies, it really does...

New thumbnail! This one is more detailed than the previous :)

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!