1 year ago

I hope you're all doing well! I'm working REAL hard on my projects!

Please look after yourselves and keep being awesome!




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Ok, this version works without physics. I had to scrounge up some old bullet code from a platformer project I have.

It's nowhere near as accurate, and entirely random bounce angle when colliding with something. But it works and use like 15 lines of code?

OH! Different way of doing it.

11 lines of code, no randomness needed to stop them bouncing forever up and down!

This still means individual objects for the balls and bouncers, but no physics engine definitely means this is possible for minigames!

Happy Sunday everyone! I hope you're well! Family is all back so I got Sunday Lunch today!

Also, so many shiny maonkeys!

Time to get back to Progress Post!

Please take care, do your best and remember you're all awesome and unstoppable in your goals!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

In the meantime, here's some more Pokemon finds. I think my Rat might also be sick?

I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask

It's nearly 6am, I gotta sleep "I don't think so" - OneShortEye and Summoning Salt urghhh

I am behind on progress post but need sleep.

Drew new Crafting Buildings because I didn't want to fill the Crafting Bench with loads of Equipment Recipes.

Even with the new ones, I'm still probably going to have to add tabs to swap between types

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Happy November everyone!

Super slow month since I took a few days off for my birthday, and spent a lot of time making new sprites which doesn't really require much write up.