I just finished a major Alpha build of my solodev Unity project, a turn-based, spaceship RPG. Any feedback would be really appreciated! Message me and I'll send you a download link!
Next up
Hi all, I'm a solo dev based in London, and I look forward to sharing progress updates here. Relic Space is an ambitious space RPG, inspired by deep, turn-based games like X-Com and Civilisation - so I'll need all the feedback and support I can get!
Hey folks, I've just released the first public Demo of Relic Space, an ambitious new turn-based, spaceship RPG. Feel free to check it out and let me know what you think via the in-game feedback form!
The brand new Alpha build of Relic Space (upcoming turn-based, spaceship RPG) is now available for playtesting via the Discord:
https://discord.gg/gZA84Kz262 (or DM me and I'll arrange send you a key here on GameJolt)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Just finished a major overhaul of 'Pilot Skills', here's a couple of examples of skills in action, plus the completely new-look Skill Tree. Let me know what you think!
"Name This Ghost!" is Haunting Your Quest Log!
Southfield's Ruffians are spectral mischief makers who cause chaos for the Buds & their crops.
What would YOU name the Ruffian in the image?
Accept the quest and post YOUR answer with the tag #NameThisGhost.
Adding a new faction to my hex-based spaceship RPG, Relic Space. The 'Circle' are posthumans whose enhancements are primarily mental, including implants that allow forms of telepathy and telekinesis.
First draft of the new skill tree layout - feedback welcome!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Here's a brand new enemy type in my upcoming turn-based spaceship RPG. (New Alpha coming soon on Discord if you want to give it a try: https://discord.gg/gZA84Kz262)
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