Game
Homeworld Takedown
6 years ago

I just released a small patch for the preview version of the game!


I worked on the core of the game and added controllable alpha to the constructor that will allow me to lighten all objects being rendered and I added play to enemy collisions so now the enemies that are "on the same level as you are" will be more realistic rather than seeming like it's under you. This consept will be applied in other parts of the game like trees, menus, roofs, ect. More updates are soon to come today and this month so stay tuned!

Happy new year everyone!



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Thought about that piece of concept art awhile back of the electrified ship.

I forgot to show the new ship lighting...

Designed the next enemy.

Snood

I'm about to start on the fun stuff!

I might have found the dumbest solution to handle ellipse/circle collisions

Quick update

I'm tired... (Warning the audio is not what I would call balanced lmao)

Getting closer!

This year?