Next up
Working on Rails since idk what to work on majorly for this besides animation, they work just as the same as regular geometry as of now, but I'll just get their basic functions in soon
Trying to Animate Benjiro currently, this is just a concept for now, but also related how would add grind rails into the game, it’s been on my mind for a while, I sorta know how they’d be implemented but I wanna hear y’all out for a second
Tired Typhlosion Character Warmup thing
Ignore music
From the looks of things, I probably won’t be able to finish in time for the spooky season,
Image found on Reddit btw
omygotoalilcreature :0
Just an update before I hit the sack, I figured out the entity loading and the entity cache thing like I did for Bryant's Revenge, which I'll soon be working more deeply on again starting next week,
Useful thing Alert! I've finally done it, now when I'm editing it'll show me the exact area of what it's gonna draw, is it gonna be used by anyone other than me? No, at least for now, is it gonna make level creation much easier? Yes
Wacky Rubberhose animation test
Just added a simple thing with stretching so the level geometry is shown(it mostly works, but it's just temporary) Probably tomarrow I'll work on a bit on the movement
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