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OKAY, here's it ACTUALLY finished! Quite happy with how this turned out, actually! I've drawn this sprite in 3 layers, the wings, the elytra, and the body, which will make animating this thing a lot easier when I get onto doing that.
I'm working on an update for It's a Cube! I've implmemented Game Jolt's API and added 4 trophies and score saving.
Many Improvements to the main menu, and I added a floor texture and improved the level behind the cube!
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
I've gotten the defeat animation for the enemies in this game working! Next thing I need is a good sound to complete the effect. I quite like this animation as-is but I'll probably tweak it post-beta. The first beta should be out by new years day!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I added push notifications that appear when you reach a new milestone! These milestones correspond to the Game Jolt trophies for It's a Cube.
Today I added a glimmer effect on the ground that plays when you score! I think it looks really nice and I wanted to share!
Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!
Quests inspired by the game have entered your quest log.
Get the game: https://bit.ly/slimeheroessteam
Working on getting the itch page for Hensen Hopper set up which means creating a separate cover image for the game on itch (different aspect ratio there). I want to publish that with first beta build of the game so I DO need to get a move on with it.
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