Game
It's a Cube


3 years ago

Many Improvements to the main menu, and I added a floor texture and improved the level behind the cube!




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The beetle shell is now fully VISUALLY implemented! Next thing on my list is a unique sound for Hensen equipping it.

I'm working on adding full controller support to It's a Cube! I'm also taking the time to update the art for the in-game tutorial page, I'm planning to add a tab for controller too. In the meantime, how does the keyboard tutorial look?

I DID end up making the body and elytra both 1 cycle/s and the wings 6 cycles/s. I'm working on a video of the animation itself playing in the Unity editor so you guys can see it properly. I think it turned out well!

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Here's a short demonstration of the beetle shell power-up in-action! It's not very obvious what it does at the moment because I still need to work on a lot of the effects for it, but the functionality is there if you pay attention to the health bar!

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Okay, so I've gotten the functionality for the beetle shell render over the player working! (using the first 3 frames from the beetle shell collect animation as placeholder sprites, these ARE NOT the final sprites)

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