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Game
It's a Cube
3 years ago

I added push notifications that appear when you reach a new milestone! These milestones correspond to the Game Jolt trophies for It's a Cube.




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Four hours in, and my autistic hyperfixation of the year has already spawned. I'm planning on DIY-ing a tensegrity dining table this year thanks to a video by Steve Mould where he showcased a small one. Oh yeah, also, Hensen Hopper, I'll work on that too.

Oh yeah, also, I updated that algorithm for dash handling I shared yesterday so I can set the dash duration via the inspector window!

Merry Christmas everyone!!!

Oh yeah, this is all I have properly added in the latest build haha.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

I'm working on an update for It's a Cube! I've implmemented Game Jolt's API and added 4 trophies and score saving.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Many Improvements to the main menu, and I added a floor texture and improved the level behind the cube!

I've decided to have the statistics behind the quests in Hensen Hopper be handled as actions reported to the quest manager rather than try to write variables into a whole bunch of scripts solely for quests.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

This is a much larger (in terms of resolution) video than I've shared here before!!!

This is a full round of Hensen Hopper in it's current state! I mainly recorded this to showcase the new wave difficulty curve algorithm I've been working on!