
I'm working on a Work in Progress #Doom 1993 Recreation Fangame using #Scratch 3, a kid's coding engine, made this using same engine I made that RWF Reach used called Shockwave 2.
Checkout Pre-Alpha S7Doom, the recreation here!
https://gamejolt.com/games/S7Doom/556790
Next up
new lil' quality of life update
shockwave 3 might be a reality soon, i am still surprised how fast thing's have already progressed. if it does becomes a thing, i'd most likely abandon SW2, sadly i cant work on both. future is bright regardless though.
open sourced 3D gun project free to get on the gamejolt page https://scratch.mit.edu/projects/824148480/
New Shockwave 2 Optimization and Bug fix update Overhaul 1.4
Still shot, to go with the video.
Light and fit test of the Praetor Helmet aka "Doom Slayer" Helmet from the Doom 2016 and Doom Eternal video games.
Custom molded lens to follow.
#3dprinted #doom #3dprinting #DoomEternal #doom2016 #cosplay #Doomcosplay
topdown demo progress i forgot to post this here sooner https://www.youtube.com/watch?v=OFhFMKiwOcQ https://www.youtube.com/watch?v=OFhFMKiwOcQ
I FINALLY FUCKING FINISHED IT updated on gamejolt as well: https://scratch.mit.edu/projects/795280472/
(COMMISSION - DONT USE) the cage
big engine listing update, sorry for neglecting to update it sooner. https://gamejolt.com/p/ost-vpc9hgqg
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